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how about instead of all these new classes with nothing to use them on. maybe the development team comes up with some new content altogether that isnt a competition less pvp, or reward-less dotm hard mode. not an addition to shadow tower, but instead some whole new content.

alright lets take another trove approach

Okay i think its been defined the community is pretty toxic when you try and come up with new incentive to run the only real content in game at the moment. so were not going to bother trying to ask for new cosmetic, or chaos factor rewards in the only content in game instead.

 

how about instead of all these new classes with nothing to use them on. maybe the development team comes up with some new content altogether that isnt a competition less pvp, or reward-less dotm hard mode. not an addition to shadow tower, but instead some whole new content. perhaps another shadow tower like content that is harder, and may require 1-2 additional players. maybe a typical duo boss fight, with some mechanics like you have to kill them within 7 seconds of each other or else they respawn with half health. 

 

pehaps a boss fight where the entire room momentarily causes everyone to die unless you stand in specific spots. maybe a boss fight thats a flying dragon (or anything that flies) and you have to use a ship turret/tank turtle/ or turrets on the map you can use to deal damage. 

maybe some end game raiding content with a group of 16 people, huge area with multiple bossfights (not like shadow tower, where you have a boss fight for each tier) that ultimately leads to some crazy faceoff with q'thulu, with mechanics that makes it so you actually have to work at it, and it ends up taking people a couple- a few weeks to actually be able to finish the boss. 

 

i guess this is all coming from the, lack of content and boredom thats beginning to arise, since most new content takes a day to finish and then you're done. no elitism, just actual fun in the late game. im sure all casual and new players will experience it eventually, this is just the point of view of someone that "hardcore" played this game for 3 months, got through most content, except like questing/fishing badges which i guarantee most of you have found gets tiresome, and tasteless after a while.

 

well this isnt the main goal of the thread but, a reward system, at least helps things from getting old. ive got plenty of ideas to throw out there. more then what ive listen and maybe if i could get some player, or development designers to work with me, maybe we could help speed up the process. or maybe if other players feel the same way we could also work together to get some more ideas flowing, help make more of the community get involved, i like this game, and id hate to see it die, and with the current pace, i feel like its going to eventually dive bomb. especially when the next major patch comes out and its nothing to special.

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